Tween动画

Tween动画效果分类:
Linear:无缓动效果;
Quadratic:二次方的缓动(t^2);
Cubic:三次方的缓动(t^3);
Quartic:四次方的缓动(t^4);
Quintic:五次方的缓动(t^5);
Sinusoidal:正弦曲线的缓动(sin(t));
Exponential:指数曲线的缓动(2^t);
Circular:圆形曲线的缓动(sqrt(1-t^2));
Elastic:指数衰减的正弦曲线缓动;
Back:超过范围的三次方缓动((s+1)*t^3 – s*t^2);
Bounce:指数衰减的反弹缓动。
每个效果都分三个缓动方式(方法),分别是:
easeIn:从0开始加速的缓动;
easeOut:减速到0的缓动;
easeInOut:前半段从0开始加速,后半段减速到0的缓动。
其中Linear是无缓动效果,没有以上效果。

例子:
Quad: {
    easeIn: function (t, b, c, d) {
        return c * (t /= d) * t + b;
    },
    easeOut: function (t, b, c, d) {
        return -c * (t /= d) * (t - 2) + b;
    },
    easeInOut: function (t, b, c, d) {
        if ((t /= d / 2) < 1) return c / 2 * t * t + b;
        return -c / 2 * ((--t) * (t - 2) - 1) + b;
    }
}
四个参数分别是:
t: current time(当前时间);
b: beginning value(初始值);
c: change in value(变化量);
d: duration(持续时间)。
使用例子:其实非常简单。看下面的代码
var  d = 300, t = 0;
function Opacity(obj) {
    (obj.div).style.opacity = Tween.Bounce.easeOut(t, obj.b, obj.c, d);
    (obj.div).style.left = Math.ceil(Tween.Linear(t, 0, 200, d)) + "px";
    var duration = t < d ? true : false;
    if (duration) {
        t++;
        setTimeout("Opacity({div:div,b:0,c:1});", 10);
    }
}
Opacity({div:div,b:0,c:1});
完整的Tween:
var Tween = {
    Linear: function (t, b, c, d) {
        return c * t / d + b;
    },
    Quad: {
        easeIn: function (t, b, c, d) {
            return c * (t /= d) * t + b;
        },
        easeOut: function (t, b, c, d) {
            return -c * (t /= d) * (t - 2) + b;
        },
        easeInOut: function (t, b, c, d) {
            if ((t /= d / 2) < 1) return c / 2 * t * t + b;
            return -c / 2 * ((--t) * (t - 2) - 1) + b;
        }
    },
    Cubic: {
        easeIn: function (t, b, c, d) {
            return c * (t /= d) * t * t + b;
        },
        easeOut: function (t, b, c, d) {
            return c * ((t = t / d - 1) * t * t + 1) + b;
        },
        easeInOut: function (t, b, c, d) {
            if ((t /= d / 2) < 1) return c / 2 * t * t * t + b;
            return c / 2 * ((t -= 2) * t * t + 2) + b;
        }
    },
    Quart: {
        easeIn: function (t, b, c, d) {
            return c * (t /= d) * t * t * t + b;
        },
        easeOut: function (t, b, c, d) {
            return -c * ((t = t / d - 1) * t * t * t - 1) + b;
        },
        easeInOut: function (t, b, c, d) {
            if ((t /= d / 2) < 1) return c / 2 * t * t * t * t + b;
            return -c / 2 * ((t -= 2) * t * t * t - 2) + b;
        }
    },
    Quint: {
        easeIn: function (t, b, c, d) {
            return c * (t /= d) * t * t * t * t + b;
        },
        easeOut: function (t, b, c, d) {
            return c * ((t = t / d - 1) * t * t * t * t + 1) + b;
        },
        easeInOut: function (t, b, c, d) {
            if ((t /= d / 2) < 1) return c / 2 * t * t * t * t * t + b;
            return c / 2 * ((t -= 2) * t * t * t * t + 2) + b;
        }
    },
    Sine: {
        easeIn: function (t, b, c, d) {
            return -c * Math.cos(t / d * (Math.PI / 2)) + c + b;
        },
        easeOut: function (t, b, c, d) {
            return c * Math.sin(t / d * (Math.PI / 2)) + b;
        },
        easeInOut: function (t, b, c, d) {
            return -c / 2 * (Math.cos(Math.PI * t / d) - 1) + b;
        }
    },
    Expo: {
        easeIn: function (t, b, c, d) {
            return (t == 0) ? b : c * Math.pow(2, 10 * (t / d - 1)) + b;
        },
        easeOut: function (t, b, c, d) {
            return (t == d) ? b + c : c * (-Math.pow(2, -10 * t / d) + 1) + b;
        },
        easeInOut: function (t, b, c, d) {
            if (t == 0) return b;
            if (t == d) return b + c;
            if ((t /= d / 2) < 1) return c / 2 * Math.pow(2, 10 * (t - 1)) + b;
            return c / 2 * (-Math.pow(2, -10 * --t) + 2) + b;
        }
    },
    Circ: {
        easeIn: function (t, b, c, d) {
            return -c * (Math.sqrt(1 - (t /= d) * t) - 1) + b;
        },
        easeOut: function (t, b, c, d) {
            return c * Math.sqrt(1 - (t = t / d - 1) * t) + b;
        },
        easeInOut: function (t, b, c, d) {
            if ((t /= d / 2) < 1) return -c / 2 * (Math.sqrt(1 - t * t) - 1) + b;
            return c / 2 * (Math.sqrt(1 - (t -= 2) * t) + 1) + b;
        }
    },
    Elastic: {
        easeIn: function (t, b, c, d, a, p) {
            if (t == 0) return b;
            if ((t /= d) == 1) return b + c;
            if (!p) p = d * .3;
            if (!a || a < Math.abs(c)) {
                a = c;
                var s = p / 4;
            }
            else var s = p / (2 * Math.PI) * Math.asin(c / a);
            return -(a * Math.pow(2, 10 * (t -= 1)) * Math.sin((t * d - s) * (2 * Math.PI) / p)) + b;
        },
        easeOut: function (t, b, c, d, a, p) {
            if (t == 0) return b;
            if ((t /= d) == 1) return b + c;
            if (!p) p = d * .3;
            if (!a || a < Math.abs(c)) {
                a = c;
                var s = p / 4;
            }
            else var s = p / (2 * Math.PI) * Math.asin(c / a);
            return (a * Math.pow(2, -10 * t) * Math.sin((t * d - s) * (2 * Math.PI) / p) + c + b);
        },
        easeInOut: function (t, b, c, d, a, p) {
            if (t == 0) return b;
            if ((t /= d / 2) == 2) return b + c;
            if (!p) p = d * (.3 * 1.5);
            if (!a || a < Math.abs(c)) {
                a = c;
                var s = p / 4;
            }
            else var s = p / (2 * Math.PI) * Math.asin(c / a);
            if (t < 1) return -.5 * (a * Math.pow(2, 10 * (t -= 1)) * Math.sin((t * d - s) * (2 * Math.PI) / p)) + b;
            return a * Math.pow(2, -10 * (t -= 1)) * Math.sin((t * d - s) * (2 * Math.PI) / p) * .5 + c + b;
        }
    },
    Back: {
        easeIn: function (t, b, c, d, s) {
            if (s == undefined) s = 1.70158;
            return c * (t /= d) * t * ((s + 1) * t - s) + b;
        },
        easeOut: function (t, b, c, d, s) {
            if (s == undefined) s = 1.70158;
            return c * ((t = t / d - 1) * t * ((s + 1) * t + s) + 1) + b;
        },
        easeInOut: function (t, b, c, d, s) {
            if (s == undefined) s = 1.70158;
            if ((t /= d / 2) < 1) return c / 2 * (t * t * (((s *= (1.525)) + 1) * t - s)) + b;
            return c / 2 * ((t -= 2) * t * (((s *= (1.525)) + 1) * t + s) + 2) + b;
        }
    },
    Bounce: {
        easeIn: function (t, b, c, d) {
            return c - Tween.Bounce.easeOut(d - t, 0, c, d) + b;
        },
        easeOut: function (t, b, c, d) {
            if ((t /= d) < (1 / 2.75)) {
                return c * (7.5625 * t * t) + b;
            } else if (t < (2 / 2.75)) {
                return c * (7.5625 * (t -= (1.5 / 2.75)) * t + .75) + b;
            } else if (t < (2.5 / 2.75)) {
                return c * (7.5625 * (t -= (2.25 / 2.75)) * t + .9375) + b;
            } else {
                return c * (7.5625 * (t -= (2.625 / 2.75)) * t + .984375) + b;
            }
        },
        easeInOut: function (t, b, c, d) {
            if (t < d / 2) return Tween.Bounce.easeIn(t * 2, 0, c, d) * .5 + b;
            else return Tween.Bounce.easeOut(t * 2 - d, 0, c, d) * .5 + c * .5 + b;
        }
    }
};

发表回复

您的电子邮箱地址不会被公开。 必填项已用*标注