效果演示
源码使用说明
主要源码如下:
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Rotating Earth</title>
<style>
body {
margin: 0;
}
canvas {
display: block;
}
</style>
</head>
<body>
<script src="three.min.js"></script>
<script>
// Step 1: Create the scene, camera, and renderer
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
const renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
// Step 2: Load Earth texture
const loader = new THREE.TextureLoader();
const earthTexture = loader.load('earth_atmos_2048.jpg');
// Step 3: Create Earth geometry and material
const earthGeometry = new THREE.SphereGeometry(1, 64, 64);
const earthMaterial = new THREE.MeshBasicMaterial({map: earthTexture});
// Step 4: Create Earth mesh and add it to the scene
const earthMesh = new THREE.Mesh(earthGeometry, earthMaterial);
scene.add(earthMesh);
// Step 5: Position the camera and light
camera.position.z = 3;
// Step 6: Set up animation loop
function animate() {
requestAnimationFrame(animate);
// Rotate the Earth around its Y-axis
earthMesh.rotation.y += 0.001;
renderer.render(scene, camera);
}
animate();
</script>
</body>
</html>